VR 3d generalist: content development for HTC Vive and Oculus RIft for both pre-rendered and real-time experiences
3d character Artist focusing on real-time characters
Currently working as a Lead Artist
Additional skills:
-motion graphics
-illustration
-drawing
Managing internal and outsourcing teams and projects for VR simuations
Pipeline development for UE4
Full in game character development, from given concept to in-engine implementation
Content development for Oculus Rift/VR, both pre-rendered and real-time
Motion Graphics and Art Direction